#3 Level Design for Prototype
Phantasm » Devlog
This week we created our level design layout for our game prototype. We're going to place some obstacle and one checkpoint in this level. There will be common enemies across the map and we prepared our first boss fight in this game. Player only have one life but our checkpoint is infinite, so it doesn't matter how many times you die you will respawn in the checkpoint. We do have props and in game collectibles. The work is still in progress.
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Phantasm
Status | In development |
Author | teamanggurmerah |
Genre | Platformer, Shooter |
Tags | 2D, Fantasy, Monsters, Pixel Art, Side Scroller, Singleplayer |
More posts
- #16 Phantasm ReleasedJan 15, 2019
- # 15 SoundsJan 15, 2019
- #14 Finalized ProjectJan 15, 2019
- #13 One Month Away From ReleasesDec 16, 2018
- #12 Plan on In Game SoundsDec 16, 2018
- #11 Improved Story TellingDec 16, 2018
- #10 New Game Mechanic (Shooting)Dec 16, 2018
- #9 Combat System Improved (Melee)Dec 16, 2018
- #8 New PrototypeNov 29, 2018
- #7 Prototype ReleasedNov 05, 2018
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